Though Mario remains the more beloved character, Zelda is the more enduring title, because it was a progenitor of what video games have become over the last 25 years. Consider that it was the first game that:
- Allowed you to save your progress, without the need of any codes or add-ons. Games like Metroid and Kid Icarus had made you input codes to get sort-of near where you last played, but only Zelda let you pick up exactly where you left off, with exactly as much stuff as you had when you left off.
- Required an enormous amount of time to complete.
- Had tons of secrets and extras you had to figure out yourself. Unlike most video games of the era, it was solvable not by repetition, but creative problem solving.
Zelda wasn't meant to be a game you played for a little bit and then put down. It was meant to be a universe you immersed yourself in, one that you had to discover for yourself. That's why it came with a map with huge portions of it missing. (I filled in my copy as I went along, and I'm sure I'm not the only one.)
These were all revolutionary ideas for the time, and technology had just advanced to the point where such a game was possible. The original game contained a small lithium battery that allowed you to save your game (as long as you remembered to reset before turning off the NES). It brought video games out of the scrolling, Flintstone-ian universe of Super Mario Brothers and into the world we know now.
My first encounter with Zelda was this bizarre ad. I can't say this made me want to play the game, but it did grab my attention and intrigue me, mostly because I had no idea what was going on in it. The game itself is not so much the focus as the weird antics/voice of the man in the black unitard. (The man's name is John Kassir, best known for being the voice of The Cryptkeeper. So, yeah.)
The first time I actually played the game was at my cousin's house, which was where I probably played every new game--be it video, board, or other--for the first time. This detail would be unremarkable except that the reason I was at my cousin's house at this time was because we all had to go to a family funeral.
The kids were not happy about having to abandon the gaming when it was time to go to the funeral home, so we brought along Zelda's enormous instruction manual to examine at length, trying to learn its secrets and occasionally saying the names of the enemies in the same weird voices we heard in the ad above. We were doing this at a wake as people wept and grieved, completely oblivious. I do remember feeling the occasional pang of guilt but then, ooh look, Dodongos dislike smoke!
I've played almost every Zelda game ever for each system Nintendo's put out over the years. (I think of myself as a Nintendo man the way some people think of themselves as Ford or Chevy men.) And while I've enjoyed many of them--particularly the ones put out for Nintendo 64 like The Ocarina of Time--the original remains my favorite, and I think not just for nostalgic reasons.
Zelda is one of those rare instances where subsequent advances in graphics and technology didn't make the fun of the original pale in comparison. In retrospect, it seems not simplistic or cartoonish, but minimalist--if you can call something that requires to much time to play minimalist. It had exactly as much detail and complication as it needed, no more, no less.
I spent hundreds of hours playing the original NES games, but Zelda is the only one of them I can imagine myself wasting so much time on now. It's one of the few I can imagine kids nowadays playing, too, because it is one of the few that wouldn't look paleolithic to the gamer of today.
I am also sure that when I shuffle off this mortal coil, there will be a bunch of kids saying TEKTITES at my wake. Clearly, karma demands it.

In a recent edition of
I have a pretty good memory for idiotic things that were aimed at my demographic as a kid, even the most obscure stuff. Every few days I get the theme song to
A teacher was going into space and I'm in fourth grade so that was a big deal. We did lots of assignments and activities about the whole thing. Like, we had to write a page on why our teacher should be going into space and why. I finished early and drew a picture of my teacher in a lunar module. A lot of kids stopped drawing stuff on their assignments in like second grade but I'm a good drawer and they never say I shouldn't draw on my assignments so I do.
I'm sure I've said this before, but at the risk of repeating myself (and that risk has never stopped me before), many of my Hates have dissipated as I get older. In keeping with
Cheez-Its are the world's best snack food. It's been proven by science. You may have a different opinion about this, but your opinion is wrong.
This weekend, while visiting relatives in New Jersey, I spotted something in the wild I have not seen in many a year. In a supermarket parking lot, I saw a boy about 10 or 11 years old, and he had a rattail. Not a little one either, but a HUGE rattail that extended past his shoulder blades.
My father was not a Sports Guy. He had almost no interest in athletic endeavors. In high school, he ran track, and he had a self-made mosaic of medals to prove it, the trophies glued to a field of black felt and hemmed in by a wooden frame. Once in a blue moon, he'd demand to watch some running event on The Wide World of Sports, as that sport still held a grip on him long after he was able to actually run, or even jog. But he could care less about the big, all-American team sports (my mom, a huge Mets fan, is solely responsible for that sickness).
As this was discussed, my mind traveled, as it often does, to a terrible show I used to watch as a kid. In this case, Charles in Charge. Because I have a very vivid memory of seeing an episode of this show in which Pearl Harbor conspiracy theories are discussed in a class Charles is teaching. The reason I remembered this is because it was effing Charles in Charge, which had as much business broaching such a subject as Kim Kardashian does discussing the Goldman Sachs scandal.









